principlecppCritical
When to use virtual destructors?
Viewed 0 times
usedestructorswhenvirtual
Problem
I have a solid understanding of most
I thought that the destructor always gets called no matter what and for every object in the chain.
When are you meant to make them virtual and why?
OOP theory but the one thing that confuses me a lot is virtual destructors.I thought that the destructor always gets called no matter what and for every object in the chain.
When are you meant to make them virtual and why?
Solution
Virtual destructors are useful when you might potentially delete an instance of a derived class through a pointer to base class:
Here, you'll notice that I didn't declare Base's destructor to be
Since Base's destructor is not
[In
object to be deleted is different from its dynamic type, the static
type shall be a base class of the dynamic type of the object to be
deleted and the static type shall have a virtual destructor or the
behavior is undefined.
In most implementations, the call to the destructor will be resolved like any non-virtual code, meaning that the destructor of the base class will be called but not the one of the derived class, resulting in a resources leak.
To sum up, always make base classes' destructors
If you want to prevent the deletion of an instance through a base class pointer, you can make the base class destructor protected and nonvirtual; by doing so, the compiler won't let you call
You can learn more about virtuality and virtual base class destructor in this article from Herb Sutter.
class Base
{
// some virtual methods
};
class Derived : public Base
{
~Derived()
{
// Do some important cleanup
}
};Here, you'll notice that I didn't declare Base's destructor to be
virtual. Now, let's have a look at the following snippet:Base *b = new Derived();
// use b
delete b; // Here's the problem!Since Base's destructor is not
virtual and b is a Base* pointing to a Derived object, delete b has undefined behaviour:[In
delete b], if the static type of theobject to be deleted is different from its dynamic type, the static
type shall be a base class of the dynamic type of the object to be
deleted and the static type shall have a virtual destructor or the
behavior is undefined.
In most implementations, the call to the destructor will be resolved like any non-virtual code, meaning that the destructor of the base class will be called but not the one of the derived class, resulting in a resources leak.
To sum up, always make base classes' destructors
virtual when they're meant to be manipulated polymorphically.If you want to prevent the deletion of an instance through a base class pointer, you can make the base class destructor protected and nonvirtual; by doing so, the compiler won't let you call
delete on a base class pointer.You can learn more about virtuality and virtual base class destructor in this article from Herb Sutter.
Code Snippets
class Base
{
// some virtual methods
};
class Derived : public Base
{
~Derived()
{
// Do some important cleanup
}
};Base *b = new Derived();
// use b
delete b; // Here's the problem!Context
Stack Overflow Q#461203, score: 1980
Revisions (0)
No revisions yet.