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What is a "span" and when should I use one?
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spanandshouldusewhenonewhat
Problem
Recently I've gotten suggestions to use
So what is this mysterious
span's in my code, or have seen some answers here on the site which use span's - supposedly some kind of container. But - I can't find anything like that in the C++17 standard library.So what is this mysterious
span, and why (or when) is it a good idea to use it?Solution
What is a "span"?
A
It was formerly known as an
When should I use it?
First, when not to use spans:
Now for when to actually use a span:
Use span
A
span is:- A very lightweight abstraction of a contiguous sequence of values of type
Tsomewhere in memory.
- Basically a
struct { T * ptr; std::size_t size; }with a bunch of convenience methods.
- A non-owning type (i.e. a "reference-type" rather than a "value type"): It never allocates nor deallocates anything and does not keep smart pointers alive.
It was formerly known as an
array_view and even earlier as array_ref.When should I use it?
First, when not to use spans:
- Don't use a span in code that could just take any pair of start & end iterators (like
std::sort,std::find_if,std::copyand other templated functions from `), and also not in code that takes an arbitrary range (see The C++20 ranges library for information about those). A span has stricter requirements than a pair of iterators or a range: element contiguity and presence of the elements in memory.
- Don't use a span if you have a standard library container (or a Boost container etc.) which you know is just the right fit for your code. spans are not intended to supplant existing containers.
Now for when to actually use a span:
Use span
(respectively, span) instead of a free-standing T (respectively const T) when the allocated size also matters. So, replace functions like:
void read_into(int* buffer, size_t buffer_size);
with:
void read_into(span buffer);
Why should I use it? Why is it a good thing?
Oh, spans are awesome! Using a span...
-
means that you can work with that pointer+size / start+end pointer combination like you would with a fancy, pimped-out standard library container, e.g.:
for (auto& x : my_span) { / do stuff / }
std::find_if(my_span.cbegin(), my_span.cend(), some_predicate);
std::ranges::find_if(my_span, some_predicate); (in C++20)
... but with absolutely none of the overhead most container classes incur; and with less opportunities to exceed array bounds.
-
lets the compiler do more work for you sometimes. For example, this:
int buffer[BUFFER_SIZE];
read_into(buffer, BUFFER_SIZE);
becomes this:
int buffer[BUFFER_SIZE];
read_into(buffer);
... which will do what you would want it to do. See also Guideline P.5.
-
is the reasonable alternative to passing const vector& to functions when you expect your data to be contiguous in memory. No more getting scolded by high-and-mighty C++ gurus!
-
facilitates static analysis, so the compiler might be able to help you catch silly bugs.
-
allows for debug-compilation instrumentation for runtime bounds-checking (i.e. span's methods will have some bounds-checking code within #ifndef NDEBUG ... #endif)
-
indicates that your code (that's using the span) doesn't own the pointed-to memory.
There's even more motivation for using spans, which you could find in the C++ core guidelines - but you catch the drift.
But is it in the standard library?
edit: Yes, std::span was added to C++ with the C++20 version of the language!
Why only in C++20? Well, while the idea is not new - its current form was conceived in conjunction with the C++ core guidelines project, which only started taking shape in 2015. So it took a while.
So how do I use it if I'm writing C++17 or earlier?
It's part of the Core Guidelines's Support Library (GSL). Implementations:
- Microsoft / Neil Macintosh's GSL contains a standalone implementation:
gsl/span
- GSL-Lite is a single-header implementation of the whole GSL (it's not that big, don't worry), including
span.
The GSL implementation does generally assume a platform that implements C++14 support [12]. These alternative single-header implementations do not depend on GSL facilities:
martinmoene/span-lite requires C++98 or later
tcbrindle/span requires C++11 or later
Note that these different span implementations have some differences in what methods/support functions they come with; and they may also differ somewhat from the version adopted into the standard library in C++20.
Further reading: You can find all the details and design considerations in the final official proposal before C++17, P0122R7: span: bounds-safe views for sequences of objects by Neal Macintosh and Stephan J. Lavavej. It's a bit long though. Also, in C++20, the span comparison semantics changed (following this short paper by Tony van Eerd).
There is also a multi-dimensional extension of a span: mdspan`; see this SO question.Code Snippets
void read_into(int* buffer, size_t buffer_size);void read_into(span<int> buffer);int buffer[BUFFER_SIZE];
read_into(buffer, BUFFER_SIZE);int buffer[BUFFER_SIZE];
read_into(buffer);Context
Stack Overflow Q#45723819, score: 577
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