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What is a "translation unit" in C++?
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whattranslationunit
Problem
I am reading at the time the "Effective C++" written by Scott Meyers
and came across the term "translation unit".
Could somebody please give me an explanation of the following:
-
What exactly is it?
-
When should I consider using it while programming with C++?
-
Is it C++ only, or can it be used with other programming languages?
I might already use it without knowing the term...
and came across the term "translation unit".
Could somebody please give me an explanation of the following:
-
What exactly is it?
-
When should I consider using it while programming with C++?
-
Is it C++ only, or can it be used with other programming languages?
I might already use it without knowing the term...
Solution
From here: (wayback machine link)
According to standard C++ (wayback machine link) :
A translation unit is the basic unit
of compilation in C++. It consists of
the contents of a single source file,
plus the contents of any header files
directly or indirectly included by it,
minus those lines that were ignored
using conditional preprocessing
statements.
A single translation unit can be
compiled into an object file, library,
or executable program.
The notion of a translation unit is
most often mentioned in the contexts
of the One Definition Rule, and
templates.
According to standard C++ (wayback machine link) :
A translation unit is the basic unit
of compilation in C++. It consists of
the contents of a single source file,
plus the contents of any header files
directly or indirectly included by it,
minus those lines that were ignored
using conditional preprocessing
statements.
A single translation unit can be
compiled into an object file, library,
or executable program.
The notion of a translation unit is
most often mentioned in the contexts
of the One Definition Rule, and
templates.
Context
Stack Overflow Q#1106149, score: 360
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