patternrustCritical
What makes something a "trait object"?
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somethingobjectmakeswhattrait
Problem
Recent Rust changes have made "trait objects" more prominent to me, but I only have a nebulous grasp of what actually makes something into a trait object. One change in particular is the upcoming change to allow trait objects to forward trait implementations to the inner type.
Given a trait
The reference only mentions trait objects once, but nothing like a definition.
Given a trait
Foo, I'm pretty sure that Box / Box is a trait object. Is &Foo / &dyn Foo also a trait object? What about other smart-pointer things like Rc or Arc? How could I make my own type that would count as a trait object?The reference only mentions trait objects once, but nothing like a definition.
Solution
You have trait objects when you have a pointer to a trait.
"Trait objects" are Rust's take on dynamic dispatch.
Here's an example that I hope helps show what trait objects are:
For further reference, there is a good Trait Objects chapter of the Rust book
Box, Arc, Rc and the reference & are all, at their core, pointers. In terms of defining a "trait object" they work in the same way."Trait objects" are Rust's take on dynamic dispatch.
Here's an example that I hope helps show what trait objects are:
// define an example struct, make it printable
#[derive(Debug)]
struct Foo;
// an example trait
trait Bar {
fn baz(&self);
}
// implement the trait for Foo
impl Bar for Foo {
fn baz(&self) {
println!("{:?}", self)
}
}
// This is a generic function that takes any T that implements trait Bar.
// It must resolve to a specific concrete T at compile time.
// The compiler creates a different version of this function
// for each concrete type used to call it so &T here is NOT
// a trait object (as T will represent a known, sized type
// after compilation)
fn static_dispatch(t: &T)
where
T: Bar,
{
t.baz(); // we can do this because t implements Bar
}
// This function takes a pointer to a something that implements trait Bar
// (it'll know what it is only at runtime). &dyn Bar is a trait object.
// There's only one version of this function at runtime, so this
// reduces the size of the compiled program if the function
// is called with several different types vs using static_dispatch.
// However performance is slightly lower, as the &dyn Bar that
// dynamic_dispatch receives is a pointer to the object +
// a vtable with all the Bar methods that the object implements.
// Calling baz() on t means having to look it up in this vtable.
fn dynamic_dispatch(t: &dyn Bar) {
// ----------------^
// this is the trait object! It would also work with Box or
// Rc or Arc
//
t.baz(); // we can do this because t implements Bar
}
fn main() {
let foo = Foo;
static_dispatch(&foo);
dynamic_dispatch(&foo);
}For further reference, there is a good Trait Objects chapter of the Rust book
Code Snippets
// define an example struct, make it printable
#[derive(Debug)]
struct Foo;
// an example trait
trait Bar {
fn baz(&self);
}
// implement the trait for Foo
impl Bar for Foo {
fn baz(&self) {
println!("{:?}", self)
}
}
// This is a generic function that takes any T that implements trait Bar.
// It must resolve to a specific concrete T at compile time.
// The compiler creates a different version of this function
// for each concrete type used to call it so &T here is NOT
// a trait object (as T will represent a known, sized type
// after compilation)
fn static_dispatch<T>(t: &T)
where
T: Bar,
{
t.baz(); // we can do this because t implements Bar
}
// This function takes a pointer to a something that implements trait Bar
// (it'll know what it is only at runtime). &dyn Bar is a trait object.
// There's only one version of this function at runtime, so this
// reduces the size of the compiled program if the function
// is called with several different types vs using static_dispatch.
// However performance is slightly lower, as the &dyn Bar that
// dynamic_dispatch receives is a pointer to the object +
// a vtable with all the Bar methods that the object implements.
// Calling baz() on t means having to look it up in this vtable.
fn dynamic_dispatch(t: &dyn Bar) {
// ----------------^
// this is the trait object! It would also work with Box<dyn Bar> or
// Rc<dyn Bar> or Arc<dyn Bar>
//
t.baz(); // we can do this because t implements Bar
}
fn main() {
let foo = Foo;
static_dispatch(&foo);
dynamic_dispatch(&foo);
}Context
Stack Overflow Q#27567849, score: 133
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