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godot — An open source 2D and 3D game engine. More information: <https://docs.godotengine.org/en/stable/tuto

Submitted by: @import:tldr-pages··
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Problem

How to use the godot command: An open source 2D and 3D game engine. More information: <https://docs.godotengine.org/en/stable/tutorials/editor/command_line_tutorial.html>.

Solution

godot — An open source 2D and 3D game engine. More information: <https://docs.godotengine.org/en/stable/tutorials/editor/command_line_tutorial.html>.

Run a project if the current directory contains a project.godot file, otherwise open the project manager:
godot


Edit a project (the current directory must contain a project.godot file):
godot {{[-e|--editor]}}


Open the project manager even if the current directory contains a project.godot file:
godot {{[-p|--project-manager]}}


Export a project for release using a given export preset (the preset must be defined in the project):
godot --export-release {{preset}} {{output_path}}


Execute a standalone GDScript file (the script must inherit from SceneTree or MainLoop):
godot {{[-s|--script]}} {{script.gd}}

Code Snippets

Run a project if the current directory contains a `project.godot` file, otherwise open the project manager

godot

Edit a project (the current directory must contain a `project.godot` file)

godot {{[-e|--editor]}}

Open the project manager even if the current directory contains a `project.godot` file

godot {{[-p|--project-manager]}}

Export a project for release using a given export preset (the preset must be defined in the project)

godot --export-release {{preset}} {{output_path}}

Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`)

godot {{[-s|--script]}} {{script.gd}}

Context

tldr-pages: common/godot

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